
Wima 0.3.0 keeps the public surface small.
A short release note on keeping the engine boundary narrow and the package layout easy to follow.

Hierarchy and scene graph work stay explicit.
A preview of how the scene tree stays visible through the hierarchy layer instead of hiding inside a larger runtime object.

Examples now live on the docs site.
A quick update on where the sample scenes live and how the docs site now carries the longer walkthroughs.

Discussion threads collect follow-up questions.
A community note on discussion threads, implementation feedback, and the parts that need back-and-forth.
